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Map

Arkham is a location on the World Map.

Real World Location

The town of Arkham is a fictional place in the works of H.P. Lovecraft. Nevertheless, the actual location corresponds to the eastern side of the real city of Wenham, Massachusetts, in Essex County, northeast of Beverly and west of Manchester-by-the-Sea.

Notes





Location Encounters

# Reward Consequence Expansion
1 1 Incantation Spell Fail Lore
1 Hallucinations Condition
01Core
2 1 Incantation Spell Fail Will+1
1 Paranoia Condition
01Core
3 Pass Lore+1
1 Spell
None 01Core
4 Spend 1 Clue
1 Incantation Spell
None 01Core
5 Pass Observation
1 Incantation Spell
Fail Observation
Lose 1 Health Health
01Core
6 Pass Lore
1 Incantation Spell
Fail Lore
1 Amnesia Condition
01Core
7 Get Delayed
2 Spells
None 01Core
8 Pass Lore
1 Blessed Condition
Fail Lore
1 Paranoia Condition
01Core
9 Pass Lore-1
1 Incantation Spell
Spawn 1 Clue
None 02
Forsaken Lore
10 Pass Influence-1
1 Plumb the Void Spell
Fail Influence-1
1 Lost in Time and Space Condition
02
Forsaken Lore
11 Pass Lore
1 Incantation Spell
Fail Lore
Lose 2 Sanity Sanity
02
Forsaken Lore
12 Pass Observation
1 Incantation Spell
Fail Observation
Monster Ambush
02
Forsaken Lore
13 Pass Observation
1 Incantation Spell
Fail Observation
Lose 2 Health Health
1 Back Injury Condition
02
Forsaken Lore
14 Pass Lore-2
1 Incantation Spell
None 02
Forsaken Lore
15 Pass Will
1 Incantation Spell
Fail Will
Lose 1 Sanity Sanity
1 Back Injury Condition
02
Forsaken Lore
16 Pass Lore
1 Incantation Spell
Fail Lore
Lose 1 Sanity Sanity
1 Hallucinations
02
Forsaken Lore
17 Pass Influence-1
Professor Armitage Unique Asset
Fail Influence-1
Lose 1 Health Health
03
Mountains of Madness
18 Spend 1 Focus
1 Incantation Spell
None 03
Mountains of Madness
19 1 Old Journal Unique Asset
Pass Lore-1
1 Incantation Spell
Fail Lore-1
1 Pursuit Condition
03
Mountains of Madness
20 Pass Will
1 Task Unique Asset
Fail Will
Lose 1 Sanity Sanity
1 Infection Condition
03
Mountains of Madness
21 Pass Influence-1
1 non-Ritual Spell
1 Tome Asset
Fail Influence-1
Cultist Ambush
04
Strange Remnants
22 Pass Strength
1 non-Ritual Spell
Fail Strength
1 Internal Injury Condition
04
Strange Remnants
23 1 non-Ritual Spell
Pass Strength
Gain 1 Agreement Condition
1 Boon Condition
Fail Strength
Lose 1 Health Health
04
Strange Remnants
24 Pass Lore-1
1 Monster on any space loses 2 Health Health
Fail Lore-1
1 Paranoia Condition
04
Strange Remnants
25 Pass Lore-1
1 non-Ritual Spell
Fail Lore-1
Impair Observation and Strength
05
Under the Pyramids
26 Pass Lore-1
1 Health Health
1 Tome Unique Asset
Fail Lore-1
1 Despair Condition
05
Under the Pyramids
27 Pass Influence
1 non-Ritual Spell
Fail Influence
1 Bane Condition
05
Under the Pyramids
28 Gain 1 Dark Pact
1 Clue
1 Relic Unique Asset
None 05
Under the Pyramids
29 1 Magical Asset
Pass Will-1
1 Incantation Spell
Fail Will-1
Impair Lore
06
Signs of Carcosa
30 Pass Influence-1
1 Incantation Spell
1 Magical Asset
Fail Influence-1
1 Pursuit Condition
06
Signs of Carcosa
31 Pass Influence
1 Magical Asset
1 non-Ritual Spell
Fail Influence
1 Blight Condition
06
Signs of Carcosa
32 Spawn 2 Gates
1 Magical Asset
1 non-Ritual Spell
1 Promise of Power Condition
None 06
Signs of Carcosa
33 Gain 2 Madness Conditions
1 Magical Asset
1 Incantation Spell
None 07
The Dreamlands
34 Pass Will-1
1 Magical Asset
1 Incantation Spell
Lose 2 Sanity Sanity
or
Spend 1 Focus
07
The Dreamlands
35 1 Magical Asset
Pass Observation
1 non-Ritual Spell
Fail Observation
1 Lost in Time and Space Conditon
07
The Dreamlands
36 Pass Influence
1 Magical Asset
1 non-Ritual Spell
Fail Influence
1 Madness Conditon
07
The Dreamlands
36 Pass Influence
1 Magical Asset
1 non-Ritual Spell
Fail Influence
1 Madness Conditon
07
The Dreamlands
37 1 Magical Asset
Pass Lore-1
1 Incantation Spell
Fail Lore-1
Lose 1 Sanity Sanity
08
Cities in Ruin
38 1 non-Ritual Spell
Pass Influence
1 Magical Asset
Fail Influence
Lose 2 Sanity Sanity
08
Cities in Ruin
39 Pass Influence-1
1 Magical Asset
Fail Influence-1
1 Detained Condition
08
Cities in Ruin
40 Spend 1 Clue
1 Incantation Spell
1 non-Ritual Spell
None 08
Cities in Ruin
41 1 Incantation Spell
Pass Influence-1
1 Magical Asset
FailInfluence-1
1 Corruption Condition
09
Masks of Nyarlathotep
42 Spend 1 Ressource
1 Magical Asset
1 Incantation Spell
None 09
Masks of Nyarlathotep
43 1 Magical Asset
Fail Influence-1
1 Bane Condition
09
Masks of Nyarlathotep
44 Pass Influence-1
1 Magical Artifact
1 non-Ritual Spell
Fail Influence-1
1 Detained Condition
09
Masks of Nyarlathotep
45 Gain 1 Corruption Condition
1 Magical Artifact
1 Incantation Spell
None 09
Masks of Nyarlathotep
46 1 non-Ritual Spell
Pass Influence-1
1 Magical Asset
FailInfluence-1
Lose 1 Sanity Sanity
09
Masks of Nyarlathotep
47 PassObservation
1 Magical Asset
1 Incantation Spell
FailObservation
1 Injury Condition
09
Masks of Nyarlathotep
48 1 non-Ritual Spell Fail Will-1
1 Madness Condition
09
Masks of Nyarlathotep
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