Eldritch Horror Wiki
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Card Overview

Astral Travel.png
Name: Astral Travel
Card Type: Spell
Tags: Glamour
Effect: Yes
Action: No
Reckoning: Yes
Variants: 4

Card Front

Effect: When you perform a Travel action you may spend Sanity 1 Sanity to move 1 additional space along any path.
Action: N/A
Reckoning: Test Lore and flip this card.

Card Back

Variant Set Effects
1 04
Strange Remnants
Resolve the effect based on your test result:

0: Somewhere in the void, you seem to have lost the magic words.
 If you rolled any 1's, discard this card.

1: The magic infects your mind.

Lose Sanity 1 Sanity.

2+: The magic doubles back, allowing you to travel even farther.
 You may move to an adjacent space of your choice.

Then flip this card.

2 04
Strange Remnants
Resolve the effect based on your test result:

0-1: The magic roils and fogs your mind. You are no longer sure if you are where you hoped to be.

Lose Sanity 1 Sanity unless you discard this card.

2+: You traverse time and space.
 You are no longer Delayed and gain 1 Focus.

Then flip this card.

3 04
Strange Remnants
Resolve the effect based on your test result:

0: You have become lost in the void, unable to return to where you wish.
 Move to a random space unless you discard this card.

1: Traveling the void has put great strain on your mind.
 Lose Sanity 1 Sanity.

2+: Evading pursuit and escaping restraints is a trivial exercise.
 Discard a Detained Condition or 1 Pursuit Condition.

Then flip this card.

4 04
Strange Remnants
Resolve the effect based on your test result:

0: The magic is leading you back in time.

Become Delayed unless you discard this card.

1:  The altered fragments of space and time that surround you threaten to shatter your mind.

Lose Sanity 1 Sanity.

2+: You fold space and time, easily allowing others to traverse the universe.

Another investigator of your choice on any space may move to your space.

Then flip this card.


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