Quick Reference
Name: | Axe |
---|---|
Card Type: | Asset |
Expansion: | Core |
Cost | 2 |
Tags: | Item - Weapon |
Effect | Yes |
Action | No |
Skill Bonus: | ![]() |
Reroll: | ![]() |
Additional Dice: | N/A |
One-Shot: | No |
N/A |
Card Effect
Gain +2 during Combat Encounters.
You may spend 2 Sanity to reroll any number of dice when resolving a
test during a Combat Encounter.
Rulings, clarifications, and reminders
- The Axe can only give you a single batch of rerolls. [1]
- You may reroll any number of dice, but each individual die can only be rerolled once with this effect.
Notes
"Skids" O'Toole starts with this Asset.
- This Asset can be gained directly by defeating a Maniac.
References
- ↑ A triggered effect can be resolved only once for each triggering event. An investigator with the Axe Asset may spend two Sanity to reroll any number of dice when resolving a Strength test during a Combat Encounter. This effect allows him to spend exactly two Sanity to reroll any number of dice exactly once. — Nikki Valens