Card Overview

Name: | Banishment |
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Card Type: | Spell |
Tags: | Ritual |
Effect: | No |
Action: | Yes |
No | |
Variants: | 4 |
Card Front
Effect: | N/A |
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Action: | Test ![]() Then flip this card. |
N/A |
Card Back
Variant | Set | Effects |
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1 | Resolve the effect based on your test result:
0: You stutter the words and are suddenly unable to recall them. If you rolled any 1's, discard this card. 1+: The magic warps your perception of time and space. Lose 1 Then, flip this card. | |
2 | Resolve the effect based on your test result:
0-2: Grasping the magic proves too difficult for your mind to handle. Lose 2 3+: The arcane words take effect, and evil is banished to the world from which it came. Discard 1 additional Monster on that space with toughness equal to or less than your test result. Then flip this card. | |
3 | Resolve the effect based on your test result:
0: Something in the words has become reversed. Resolve a Monster surge on the nearest space containing a Gate. 1-2: A vision of creatures from alien worlds wracks your mind. Lose 1 3+: The magic works to great effect. Discard any number of Monsters on that space with total toughness equal to or less than your test result instead. Then flip this card. | |
4 | Resolve the effect based on your test result:
1-2: You glimpse through the portal, and the world you see shakes your nerves. Lose 1 3+: The magic is powerful. Discard 1 Monster of your choice on that space regardless of its toughness instead. Then flip this card. |
Notes
Patrice Hathaway starts with a copy of this spell.
Spells | ||
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