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{{Personal Story
== Flavor Text ==
 
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|Image=Gloria_Goldberg_small.png
Sometimes the well of inspiration runs dry, and the only way to refill it is to get out there and experience the world. Time to take risks and show the world that you are not done with it yet.
 
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|Investigator=Gloria Goldberg
 
 
|Flavor=Sometimes the well of inspiration runs dry, and the only way to refill it is to get out there and experience the world. Time to take risks and show the world that you are not done with it yet.
== Personal Story ==
 
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|Personal Story=
When a [[Mystery]] is solved, discard this card and gain the Inspiration Reward
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*When a [[Mystery]] is solved, discard this card and gain the Inspiration Reward
 
At the end of the Encounter Phase, if there are 5 or more Gates on the game board, discard this card and gain the Captivated Consequence.
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*At the end of the [[Gameplay#Encounter Phase|Encounter Phase]], if there are 5 or more [[Gate|Gates]] on the game board, discard this card and gain the Captivated Consequence.
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|Reward Name=Inspiration
 
== Reward ==
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|Reward=
After you perform an action of a [[Tome]] [[Possessions|Possession]], you may recover 1 Sanity, gain 1 [[Focus]], or spend 1 Sanity or 1 Focus to gain 1 [[Clue]].
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*After you perform an action of a [[Tome]] Possession, you may recover {{Sanity|value=1}}, gain 1 [[Focus]], or spend 1 Sanity or 1 Focus to gain 1 [[Clue]].
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|Consequence Name=Captivated
 
== Consequence ==
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|Consequence=
You must perform the action of a Tome possession each round if able.
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*You must perform the action of a [[Tome]] Possession each round if able.
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}}
[[Category:Personal Stories]]
 
[[Category:Masks of Nyarlathotep]]
 
[[Category:The Dreamlands]]
 

Revision as of 20:43, 21 November 2021

Gloria Goldberg small
Personal Story for Gloria Goldberg.

Based on a True Story

Flavor Text

Sometimes the well of inspiration runs dry, and the only way to refill it is to get out there and experience the world. Time to take risks and show the world that you are not done with it yet.

Personal Mission

  • When a Mystery is solved, discard this card and gain the Inspiration Reward
  • At the end of the Encounter Phase, if there are 5 or more Gates on the game board, discard this card and gain the Captivated Consequence.

Reward

Inspiration
  • After you perform an action of a Tome Possession, you may recover Sanity 1 Sanity, gain 1 Focus, or spend 1 Sanity or 1 Focus to gain 1 Clue.

Consequence

Captivated
  • You must perform the action of a Tome Possession each round if able.