You close your eyes, letting the soothing sounds of the tide wash over you. As you turn over the bizarre figurine in your hands, its damp, wooden edges bring your a strange sort of inexplicable comfort.
Other responsibilities call, and that saddens you, but your heart overflows with joy each time you read the inscription carved into the figure's base.
"Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn."
Before step 9 of setup ("Resolve Starting Effects), each investigator moves to the nearest Sea space and loses 1 Sanity. If Cthulhu is the Ancient One, each investigator places 1 Eldritch token on the nearest Sea space that does not contain an Eldritch Token
Then, each investigator may spend 1 Sanity to gain 1 Clue.