Eldritch Horror Wiki
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{{Template:Assets
===Carbine Rifle===
 
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|picName =
'''Card type:''' Asset<br />
 
 
|Name = Carbine Rifle
'''Traits:''' Item Weapon<br />
 
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|Expansion = {{Core Game}}
'''Value:''' 3
 
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|Cost = 3
 
|Traits = [[Item]] - [[Weapon]]
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|Effect Boolean = Yes
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|Action Boolean = No
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|Skill = {{Strength}}
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|Reroll = N/A
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|Additional Dice = N/A
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|One-Shot = No
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|Reckoning = N/A
 
|Card Effect = Once per round, you may gain +5 {{Strength}} during a [[Combat Encounter]].}}
   
 
== Notes ==
Once per round, you may gain +5 {{Strength}} during a Combat Encounter.
 
 
* [[Tommy Muldoon]] starts with this Asset.
   
=== Rulings, clarifications, and reminders ===
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== Rulings, clarifications, and reminders ==
 
* When resolving any test you must always add a single, highest applicable, bonus.
 
* When resolving any test you must always add a single, highest applicable, bonus.
 
** If you choose not to gain the bonus from Carbine Rifle, then it's not applicable.
 
** If you choose not to gain the bonus from Carbine Rifle, then it's not applicable.
 
== Notes ==
 
* [[Tommy Muldoon]] starts with this item.
 
 
[[Category:Assets]]
 
[[Category:Assets]]
 
[[Category:Items]]
 
[[Category:Items]]

Revision as of 09:28, 31 May 2017


Quick Reference

Carbine Rifle
Name: Carbine Rifle
Card Type: Asset
Game Set:
01Core
Cost: 3
Tags: Item - Weapon
Effect: Yes
Action: No
Skill Bonus: Strength
Reroll: N/A
Additional Dice: N/A
Result Manipulation: No
Discard Effect: No
Reckoning: N/A

Card Effect

Once per round, you may gain +5 Strength during a Combat Encounter.

Notes

Rulings, clarifications, and reminders

  • When resolving any test you must always add a single, highest applicable, bonus.
    • If you choose not to gain the bonus from Carbine Rifle, then it's not applicable.