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The Sahara Desert small
Museum Heist Adventure - Stage III

Flavor Text[]


Panicking, the thief flees into the desert. The harsh climate and dangerous fauna hinder your pursuit, but with any luck, they will hinder the thief as well.

Adventure Conditions[]


When this card enters play, place an Doom Adventure token on The Sahara Desert.

When this Adventure is completed, the active investigator gains 1 Artifact; then draw the Proof of Innocence Adventure.

After an investigator resolves a location encounter on The Sahara Desert, he may attempt to track the museum thief across the desert sands (Observation-1).

If he passes, he catches the thief and reclaims the stolen exhibits; complete this Adventure.

Availability[]

This Adventure is only available when playing with the Under the Pyramids Under the Pyramids expansion, when the Under the Pyramids Prelude is active.

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