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{{Template:Conditions
==Card Overview==
 
  +
|picName = Detained.png
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|Name = Detained
  +
|Tags = Restriction
  +
|Effect_Boolean = Yes
  +
|Action_Boolean = Yes
  +
|Reckoning_Boolean = No
  +
|Num_Variants = 5
 
|Effect = You cannot move or perform actions other than the action on this card.
   
  +
Instead of resolving an encounter, flip this card.
[[File:Detained.png|thumb|left]]
 
  +
|Action_Type = Local Action
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="margin: 0px auto; width: 500px;"
 
 
|Action = Test {{Influence}}. If you pass, discard this card.
! scope="row" style="text-align:center;"|Name:
 
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|Reckoning = N/A
| style="text-align:center;"|Detained
 
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|Flip Title 1 = Contaminated Water
|-
 
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|Expansion 1 = {{FL imagelink}}
! scope="row" style="text-align:center;"|'''Card Type:'''
 
 
|Flavor 1 = Your captors question you for days without food or water. The only source of water you can find in your cell comes from a rusty pipe in the wall.
| style="text-align:center;"|Condition
 
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|Effects 1 = Spend 1 [[Clues|Clue]] or test {{Observation}} - 1. If you fail, gain a [[Poisoned]] Condition and a [[Hallucinations]] Condition and become [[Delayed]].
|-
 
! scope="row" style="text-align:center;"|'''Tags:'''
 
| style="text-align:center;"|Restriction
 
|-
 
! scope="row" style="text-align:center;"|Effect
 
| style="text-align:center;"|Yes
 
|-
 
! scope="row" style="text-align:center;"|'''Action'''
 
| style="text-align:center;"|Yes
 
|-
 
! scope="row" style="text-align:center;"|{{Reckoning}}
 
| style="text-align:center;"|No
 
|-
 
! scope="row" style="text-align:center;"|Variants:
 
| style="text-align:center;"|5
 
|}
 
   
 
Then, discard this card.
==Card Front==
 
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|Flip Title 2 = Starved for Weeks
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|Expansion 2 = {{MoM imagelink}}
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|Flavor 2 = You are kept in a small cell without food for weeks. Everyday, your captors interrogate you for information.
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|Effects 2 = Spend 1 [[Clues|Clue]] or test {{Strength}}-1. If you fail, when you are finally released, you are ravenous; lose 2 {{Health}} and gain a [[Hunger]] Condition.
   
  +
Then, discard this card.
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="margin: 0px auto; width: 500px;"
 
 
|Flip Title 3 = Holding Cell
! scope="row" style="text-align:center;"|Effect:
 
  +
|Expansion 3 = {{Core Game}}
| style="text-align:center;"|
 
 
|Flavor 3 = Your captors rarely speak, except to interrogate you for information. You don't think you can hold out much longer, and you hope that the guard that watches your cell might take pity on you.
You cannot move or perform actions other than the action on this card.
 
  +
|Effects 3 = Spend 1 [[Clues|Clue]] or test {{Influence}}-1. If you fail, they beat you and leave you to die; lose 2 {{Health}} and 2 {{Sanity}}.
   
Instead of resolving an encounter, flip this card.
+
Then, discard this card.
 
|Flip Title 4 = Cruel and Unusual
|-
 
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|Expansion 4 = {{Core Game}}
! scope="row" style="text-align:center;"|Local Action:
 
  +
|Flavor 4 = Your captors are going to subject you to vicious tactics designed to break your will if you do not give them the information they require.
| style="text-align:center;"|Test {{Influence}}. If you pass, discard this card.
 
  +
|Effects 4 = Spend 1 [[Clues|Clue]] or test {{Will}}-1. If you fail, lose 3 {{Sanity}} and gain a [[Paranoia]] Condition.
|-
 
! scope="row" style="text-align:center;"|{{Reckoning}}:
 
| style="text-align:center;"|N/A
 
|}
 
==Card Back==
 
   
  +
Then, discard this card.
{| class="wikitable mw-collapsible mw-collapsed"
 
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|Flip Title 5 = Starvation
|-
 
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|Expansion 5 = {{Core Game}}
! scope="row" style="text-align:center;"|Flip Title
 
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|Flavor 5 = "The food is poison" a fellow prisoner whispers, "Don't eat it." You will surely starve to death if you do not give your captors the information they're seeking.
! scope="row" style="text-align:center;"|Set
 
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|Effects 5 = Spend 1 [[Clues|Clue]] or test {{Strength}}-1. If you fail, lose 3 {{Health}} and gain an [[Internal Injury]] Condition.
! scope="col" style="text-align:center;"|Effects
 
|-
 
! scope="row" style="text-align:center;"|Contaminated Water
 
! scope="row" style="text-align:center;"|{{FL imagelink}}
 
| style="text-align:center;"|
 
{{flavor|Your captors question you for days without food or water. The only source of water you can find in your cell comes from a rusty pipe in the wall.}}  '''Spend 1 [[Clues|Clue]] or test {{Observation}} - 1. If you fail, gain a [[Poisoned]] Condition and a [[Hallucinations]] Condition and become [[Delayed]].'''
 
   
'''Then discard this card'''
 
|-
 
!Holding Cell
 
!Core
 
!You captors rarely speak, except to interrogate you for information. You don't think you can hold out much longer, and you hope that the guard that watches your cell might take pity on you. Spend on 1 Clue or test {{Influence}}-1. If you fail, they beat you and leave you to die, lose 2 Health and 2 Sanity.
 
 
Then, discard this card.
 
Then, discard this card.
 
}}
|-
 
!Cruel and Unusual
 
!Core
 
!
 
|-
 
!Starvation
 
!Core
 
!
 
|}
 
 
[[Category:Restriction]]
 
[[Category:Restriction]]
 
[[Category:Double-Sided Cards]]
 
[[Category:Double-Sided Cards]]

Revision as of 21:06, 12 May 2017

Card Overview

Detained
Name: Detained
Card Type: Condition
Traits: Restriction
Effect: Yes
Action: Yes
Reckoning: No
Variants: 5

Card Front

Effect You cannot move or perform actions other than the action on this card.

Instead of resolving an encounter, flip this card.

Local Action Test Influence. If you pass, discard this card.
Reckoning N/A

Card Back

Flip Title Set Flavor Text Effects
Contaminated Water 02
Forsaken Lore
Your captors question you for days without food or water. The only source of water you can find in your cell comes from a rusty pipe in the wall. Spend 1 Clue or test Observation - 1. If you fail, gain a Poisoned Condition and a Hallucinations Condition and become Delayed.

Then, discard this card.

Starved for Weeks 03
Mountains of Madness
You are kept in a small cell without food for weeks. Everyday, your captors interrogate you for information. Spend 1 Clue or test Strength-1. If you fail, when you are finally released, you are ravenous; lose 2 Health Health and gain a Hunger Condition.

Then, discard this card.

Holding Cell
01Core
Your captors rarely speak, except to interrogate you for information. You don't think you can hold out much longer, and you hope that the guard that watches your cell might take pity on you. Spend 1 Clue or test Influence-1. If you fail, they beat you and leave you to die; lose 2 Health Health and 2 Sanity Sanity.

Then, discard this card.

Cruel and Unusual
01Core
Your captors are going to subject you to vicious tactics designed to break your will if you do not give them the information they require. Spend 1 Clue or test Will-1. If you fail, lose 3 Sanity Sanity and gain a Paranoia Condition.

Then, discard this card.

Starvation
01Core
"The food is poison" a fellow prisoner whispers, "Don't eat it." You will surely starve to death if you do not give your captors the information they're seeking. Spend 1 Clue or test Strength-1. If you fail, lose 3 Health Health and gain an Internal Injury Condition.

Then, discard this card.