Eldritch Horror Wiki

The Magician


  • Action: Move 1 Monster from your space to another space containing a Gate.
  • Once per round, when you gain a Spell, you may gain 1 additional spell.

Flavor Text


"Do not be afraid. I have spent my entire life doing the impossible."


When the Great War ended, Dexter went from being a soldier to a stage magician. His charm and unparalleled skills quickly drew praise from around the world. As he toured the exotic corners of the world, he amassed a collection of genuine occult knowledge. Soon Drake became as much a master of real magic as he is of staged illusions. Eventually, his arcane studies revealed a dark power that is growing in strength. Now in Tokyo, Drake spends his nights performing and his days stopping the end of the world.

Defeated Encounters

Loss of Health

The lawyers have arranged to have Dexter's belongings be delivered to your hotel. Gain all of his possessions.  The funeral is a somber gathering of Dexter's fans from around the world, including many rich and powerful individuals. You speak to some of these elites to get their help in your struggles (Influence). If you pass, they provide you with vital information; retreat Doom by 1. If you fail, they no longer believe in accomplishing the impossible. Whether you pass or not, discard his Investigator token.

Loss of Sanity

Dexter is nowhere to be found, but his belongings begin to show up into your luggage and pockets. Gain all of his possessions. Cryptic messages appears on mirrors and windows. You try to discover any hidden meaning (Lore). If you pass, they trigger post-hypnotic suggestions Drake placed in your mind; gain 1 Clue, 1 Spell, 1 Talent Condition, and improve 1 Skill of your choice. If you fail, Dexter's illusions fade into obscurity. Whether you pass or not, discard his Investigator token.

Team Role

Dexter's stats and action make him a strong gate closer, but he can also act as a support character gaining spells. Buenos Aires is often preferable to Arkham as a spell-farming destination, as ritual spells will give him things to do during the action phase to benefit the team.


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