The Redeemed Cultist
- Action: If there is a Cultist Monster on your space, discard all Monsters on your space or move the Cultist Monster to any other space.
- Reduce the horror of Monsters you encounter to 1.
"The Lodge is not as innocent as they pretend. I have learned that nothing is ever as it seems, myself included."
When Diana was initiated into the Order of the Silver Twilight, she believed it to be nothing more than a community organization. But as she has learned more of it's true nature, she has become convinced that a growing evil threatens the world, and that the Silver Twilight will play a role in that threat. She believes her best chance to prevent this is to use her position to sabotage the organization from within. Carl Sanford, the head of the Order, has recognized her skills and recently sent her to Panama for additional training
Loss of Health
In her hospital, Diana tells you to pick up your things and bids you farewell. Gain all of her possessions. You infer that she is being watched. Using your knowledge of the Silver Twilight, you try to determine which doctors can be trusted (). If you pass, you move Diana to a new hospital and she shares her secrets with you; retreat Doom by 1. If you fail, Diana remains under the Lodge's watchful eye. Whether you pass or not, discard her Investigator token.
Loss of Sanity
It's obviously Diana, but she claims to be a woman named Iris who has lived in this city her whole life. In her trash, you find Diana's things. Gain all of her possessions. It's clear that she has disassociated from her former life. You share all of your memories of Diana to restore her identity (). If you pass, she tells you of the horrors that brought her to this state; retreat Doom by 1. If you fail, Diana sternly asks you to leave her alone. Whether you pass or not, discard her Investigator token.
Her high lore, along with her starting asset, makes her a very good spellcaster. Given her starting position, starting very close to both Arkham and Buenos Aires, she can often be used to gather many spells.
With her starting Wither spell and her passive ability, she can also be played as a combat investigator. If you choose this, it is recommended that you find some way to improve her will or give her some assets in order to help with horror checks in combat.
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