Card Overview
Name: | Instill Bravery |
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Card Type: | Spell |
Tags: | Incantation |
Effect: | Yes |
Action: | No |
: | No |
Variants: | 4 |
Card Front
Effect: | Once per round, when an investigator would lose Sanity, you may test . If you pass, prevent that investigator from losing up to 2 Sanity.
Then flip this card. |
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Action: | N/A |
: | N/A |
Card Back
Variant | Set | Effects |
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1 | Resolve the effect based on your test result:
0: Your malformed magic lashes against your mind, and you fear your memories have been altered. If you did not roll any 4's, discard this card. 1+: Your incantation inspires courage in the face of madness, but at the cost of your own blood. Lose 1 Health. Then flip this card. | |
2 | Resolve the effect based on your test result:
0: The magic warps your mind and thoughts until you can no longer tell reality from delusion. The chosen investigator loses 1 Sanity unless he gains a Hallucinations Condition. 1-2: The spell prevents any lingering effects of the traumatic experience. No additional effect. 3+: The spell inspires and invigorates. Prevent that investigator from losing Sanity up to your test result instead. Then flip this card. | |
3 | Resolve the effect based on your test result:
0: You feel your consciousness being altered in some way. That investigator gains 1 Madness Condition. 1: Casting the magic requires a payment of blood. Lose 1 Health. 2+: The chant echoes in your mind and heart, inspiring your courage. No additional effect. Then flip this card. | |
4 | Resolve the effect based on your test result:
0: Fear overwhelms you and shatters the weak magic. If you rolled any 1's, discard this card. 1-2: The magic binds itself to your body, preventing you from fleeing. That investigator loses 1 Health. 3+: The magic alters your mind, allowing you to stand against your greatest fears. Prevent that investigator from losing up to 4 Sanity instead. Then flip this card. |
Notes
Agatha Crane starts with this Spell.
Incantation Spells | ||
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