- Action: You or another investigator on a City space may perform an Acquire Assets action and gain +2 during that action.
- Once per round, when you or another investigator gains a Debt Condition, that investigator may discard that Condition.
"My sister was taken. I will pay any amount to save her."
Born to wealth and privilege, Jenny has spent most of her young life in the most fashionable nightclubs around the world. But her life of decadence came to an abrupt halt when she received an ominous letter from her sister Isabelle. In the letter, Isabelle reported being followed by mysterious men wearing hoods and robes. When Jenny investigated, she learned that her sister had been kidnapped to an island in the Caribbean. Jenny will use her wealth and international connections to find Isabelle and punish the men who took her.
Loss of Health
Walter and Caroline Barnes have no left their daughter beside since she was hospitalized. They pass along her things to you. Gain all of her possessions. You try to convince the heartbroken parents to help you finish Jenny's work (). If you pass, they offer you what they can to find Isabelle; gain any number of Assets of your choice from the reserve. If you fail, they believe Isabelle to be lost forever and want to focus their resources on taking care of Jenny. Whether you pass or not, discard her Investigator token.
Loss of Sanity
As near as you can tell, Jenny has been in this nightclub for days. She no longer cares about any belongings other than the Yellow Sign she wears around her neck. Gain all of her possessions. The music and atmosphere of the club erodes your senses (). If you pass, you escape with Jenny and learn what she knows before committing her to an institution; retreat Doom by 1. If you fail, you wake up in an alley, unable to find Jenny or the club. Whether you pass or not, discard her Investigator token.
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One of the Investigators in the original Arkham Horror board game published by Chaosium in 1987, in which she was the purple pawn.