Eldritch Horror Wiki
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Card Overview

Name: Light of Reason
Card Type: Unique Asset
Tags: Task
Effect Yes
Action No
Reckoning No
Variants: 3

Card Front

Effect: Whenever you gain a Clue during a Research Encounter, you may spend 1 Clue to place 1 Clue on this card. Then you may flip this card.
N/A: N/A
Reckoning: N/A

Card Back

Flip Title Set Flavor Text Effects
1 08
Cities in Ruin
As powerful as these beings are, you see they are governed by certain arcane principles. While it may be painful or frightening, you believe you can manipulate them to your benefit. For each Clue on this card, you may spend 1 Health Health and 1 Sanity Sanity to advance the active Mystery by 1.

Then discard this card.

2 08
Cities in Ruin
Your conclusion illuminates the cyclical rhythm of history, granting you insight into objects and knowledge once thought to be lost to time. Resolve one effect of your choice based on the number of Clues on this card:

1+: Spawn 1 Clue and gain 1 Clue.

2+: Gain 1 Artifact.

3+ Advance the active Mystery by 2.

Then, discard this card.

3 08
Cities in Ruin
You benefit from a lively exchange of ideas. Resolve each effect that applies based on the number of Clues on this card:

1+: You and another investigator on any space may each discard 1 Condition.

2+: You and another investigator on any space each gain 1 Boon Condition.

3+: You and another investigator on any space each gain a Blessed Condition.

Then discard this card.

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