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+ | {{Template:Spells |
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− | ==Card Overview== |
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+ | |Name = Markings of Isis |
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+ | |Tags = Glamour |
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+ | |Effect_Boolean = Yes |
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+ | |Action_Boolean = No |
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+ | |Reckoning_Boolean = Yes |
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+ | |Num_Variants = 4 |
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+ | |Action = N/A |
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− | {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="margin: 0px auto; width: 500px;" |
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− | ! scope="row" style="text-align:center;"|Name: |
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+ | |Flip Title 1 = 1 |
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− | | style="text-align:center;"|Markings of Isis |
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+ | |Expansion 1 = {{SR imagelink}} |
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+ | |Effects 1 = Resolve the effect based on your test result: |
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− | ! scope="row" style="text-align:center;"|'''Card Type:''' |
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− | | style="text-align:center;"|Spell |
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− | ! scope="row" style="text-align:center;"|'''Tags:''' |
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− | | style="text-align:center;"|Glamour |
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− | ! scope="row" style="text-align:center;"|Effect |
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− | | style="text-align:center;"|Yes |
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− | ! scope="row" style="text-align:center;"|'''Action''' |
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− | | style="text-align:center;"|No |
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− | ! scope="row" style="text-align:center;"|Reckoning |
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− | | style="text-align:center;"|Yes |
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− | ! scope="row" style="text-align:center;"|Variants: |
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− | | style="text-align:center;"|4 |
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− | ==Card Front== |
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+ | |Flip Title 2 = 2 |
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+ | |Expansion 2 = {{SR imagelink}} |
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+ | |Effects 2 = Resolve the effect based on your test result: |
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− | ! scope="row" style="text-align:center;"|Effect: |
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− | ! scope="row" style="text-align:center;"|Action: |
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− | | style="text-align:center;"|N/A |
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− | ! scope="row" style="text-align:center;"|Reckoning: |
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− | |} |
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− | ==Card Back== |
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− | ! scope="row" style="text-align:center;"|Variant |
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− | ! scope="row" style="text-align:center;"|Set |
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− | ! scope="col" style="text-align:center;"|Effects |
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− | ! scope="row" style="text-align:center;"|1 |
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− | ! scope="row" style="text-align:center;"|Strange Remnants |
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+ | |Flip Title 3 = 3 |
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+ | |Expansion 3 = {{SR imagelink}} |
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+ | |Effects 3 = Resolve the effect based on your test result: |
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− | ! scope="row" style="text-align:center;"|2 |
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− | ! scope="row" style="text-align:center;"|Strange Remnants |
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+ | |Flip Title 4 = 4 |
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+ | |Expansion 4 = {{SR imagelink}} |
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+ | |Effects 4 = Resolve the effect based on your test result: |
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− | ! scope="row" style="text-align:center;"|3 |
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− | ! scope="row" style="text-align:center;"|Strange Remnants |
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− | ! scope="row" style="text-align:center;"|4 |
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− | ! scope="row" style="text-align:center;"|Strange Remnants |
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+ | {{Spells navbox}} |
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+ | [[Category:Spells]] |
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− | |} |
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+ | [[Category:Glamours]] |
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+ | [[Category:Strange Remnants]] |
Revision as of 10:49, 30 June 2022
Card Overview
Name: | Markings of Isis |
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Card Type: | Spell |
Tags: | Glamour |
Effect: | Yes |
Action: | No |
: | Yes |
Variants: | 4 |
Card Front
Effect: | Gain +1 to all skills.
Once per round, you may reroll 1 die when resolving a test. |
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Action: | N/A |
: | Test -1 and flip this card. |
Card Back
Variant | Set | Effects |
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1 | Resolve the effect based on your test result:
0: The markings begin to fade. If you rolled any 1's, discard this card. 1: The markings are a constant drain on your mind. Lose 1 Sanity. 2+: The markings soothe your battered mind and body. You may discard 1 Illness, Injury, or Madness Condition. Then flip this card. | |
2 | Resolve the effect based on your test result:
0: You must focus your mind to maintain the magic. Discard this card unless you spend 1 Focus. 1: The strain of maintaining the aura proves draining. Lose 1 Sanity unless you spend 1 Focus. 2+: Through sheer force of will, you harness the power of the markings. Gain 1 Focus. Then flip this card. | |
3 | Resolve the effect based on your test result:
0-2: The markings burn your flesh and tear at your mind. Lose 1 Health and 1 Sanity unless you discard this card. 3+: You have proven yourself to the Goddess Isis. If you do not have a Boon Condition, gain 1 Boon Condition. Then flip this card. | |
4 | Resolve the effect based on your test result:
0: The price of power is not always easy to pay. Discard this card unless you discard 1 Improvement token. 1: The markings drain your lifeforce. Lose 1 Sanity unless you discard 1 Improvement Token. 2+: By giving in to the markings, you can attain true power. You may spend 1 Sanity to improve 1 skill of your choice. Then flip this card. |
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