Card Overview

Name: | Summoning |
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Card Type: | Spell |
Tags: | Ritual |
Effect: | No |
Action: | Yes |
No | |
Variants: | 4 |
Card Front
Effect: | N/A |
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Action: | Test ![]() Then flip this card. |
N/A |
Card Back
Variant | Set | Effects |
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1 | Resolve the effect based on your test result:
0: No sooner do the words of the incantation pass your lips than they pass from your mind as well. If you rolled any 1's, discard this card. 1-3: The ritual disorients you, and your immediate surroundings become unfamiliar. Lose 1 4+: Your foe hurtles toward you through time and space. No additional effect. Then, flip this card. | |
2 | Resolve the effect based on your test result:
0-2: You must gather your strength after the strain the ritual has placed upon your body. Become Delayed. 3-4: Summoning your foe allows you a brief glimpse into its mind. Gain 1 Madness Condition. 5+: Your opponent appears in a blinding flash. No additional effect. Then flip this card. | |
3 | Resolve the effect based on your test result:
0: Something else comes through the portal as well. Spawn 1 Monster on your space. 1-3: As part of the ritual, you too must become a monster. Gain 1 Madness Condition. 4+: A vortex threatens to consume your opponent. Discard the chosen Monster if its toughness is less than your Then flip this card. | |
4 | Resolve the effect based on your test result:
0-2: The summoning ritual binds you temporarily in place. You cannot move during the Action Phase this round. 3-4: The monstrous incantation erodes your morality. Lose 1 5+: The energy of the spell nearly cut your opponent in half. The chosen Monster loses 2 Then flip this card. |
Spells | ||
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