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Talents are innate abilities similar to [http://eldritchhorrorgame.wikia.com/wiki/Spells Spells]. Some function as an action while others provide a passive or triggered benefit. Many require a skill test. Once invoked, the player must generally flip the talent and resolve the effect on the back. This generally determines whether the player is able to retain the talent, how successful the talent is, and may apply additional costs, choices or benefits.
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Talent conditions are innate abilities similar to [http://eldritchhorrorgame.wikia.com/wiki/Spells Spells]. Some function as an action while others provide a passive or triggered benefit. Many require a skill test. Once invoked, the player must generally flip the talent and resolve the effect on the back. This generally determines whether the player is able to retain the talent, how successful the talent is, and may apply additional costs, choices or benefits.
   
Talents can be gained from several encounters, especially encounters in the [[city]] of [[Celephais]] on the [[Dreamlands Board]]. The [[Focused Training]] [[prelude]] allows investigators to gain talents more easily and [[Amanda Sharpe]] begins with the [[Quick Study]] talent and is otherwise effective at acquiring talents.
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Talents can be gained from several encounters, especially encounters in the [[city]] of [[Ulthar]] the Dreamlands Board. The [[Focused Training]] [[prelude]] allows investigators to gain talents more easily.
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[[Amanda Sharpe]] can gain talents by spending improvement tokens, and [[Rita Young]] may spend 1 Health or Sanity to gain a talent.
 
{| class="article-table" border="0" cellpadding="1" cellspacing="1" style="width: 500px; height: 500px;"
 
{| class="article-table" border="0" cellpadding="1" cellspacing="1" style="width: 500px; height: 500px;"
 
|-
 
|-
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! scope="col" |Set
 
! scope="col" |Set
 
!Basic Effect
 
!Basic Effect
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|-
  +
|[[Attuned]]
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|{{Lore}}
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|{{CiR imagelink}}
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|{{Lore}} bonus for spell effects.
 
|-
 
|-
 
|[[Composed]]
 
|[[Composed]]
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|[[Elusive]]
 
|[[Elusive]]
 
|{{Observation}}
 
|{{Observation}}
|{{SR imagelink}}
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|{{SoC imagelink}}
 
|Avoid Monsters
 
|Avoid Monsters
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|-
  +
|[[Guts]]
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|{{Will}}
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|{{CiR imagelink}}
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|{{Will}} boost during Combat Encounters.
 
|-
 
|-
 
|[[Headstrong]]
 
|[[Headstrong]]
 
|{{Will}}
 
|{{Will}}
|{{SR imagelink}}
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|{{SoC imagelink}}
 
|Prevent Sanity Loss
 
|Prevent Sanity Loss
 
|-
 
|-
 
|[[Martial Prowess]]
 
|[[Martial Prowess]]
 
|{{Strength}}
 
|{{Strength}}
|{{SR imagelink}}
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|{{SoC imagelink}}
 
|Strength bonus in Combat encounters
 
|Strength bonus in Combat encounters
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|-
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|[[Meditation]]
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|<nowiki>-</nowiki>
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|{{MoN imagelink}}
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|Gain 1 Focus or recover 1 Sanity on Focus or Rest Action.
 
|-
 
|-
 
|[[Moxie]]
 
|[[Moxie]]
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|Reroll {{Will}} dice
 
|Reroll {{Will}} dice
 
Reduce Sanity Loss
 
Reduce Sanity Loss
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|-
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|[[Perceptive]]
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|{{Observation}}
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|{{MoN imagelink}}
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|Reroll {{Observation}} dice
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Spend Clue to reroll two dice
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|-
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|[[Practiced]]
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|<nowiki>-</nowiki>
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|{{CiR imagelink}}
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|Rereoll 1 die and gain 1 die.
 
|-
 
|-
 
|[[Quick Study]]
 
|[[Quick Study]]
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|Gain Talents
 
|Gain Talents
 
|-
 
|-
|[[Resiliant]]
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|[[Relentless]]
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|<nowiki>-</nowiki>
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|{{CiR imagelink}}
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|Reduce toughness of Monsters
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|-
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|[[Resilient]]
 
|{{Strength}}
 
|{{Strength}}
|{{SR imagelink}}
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|{{SoC imagelink}}
 
|Prevent Health Loss
 
|Prevent Health Loss
 
|-
 
|-
|[[Skullduggery]]
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|[[Rugged]]
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|{{Strength}}
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|{{CiR imagelink}}
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|Reroll {{Strength}}
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  +
Prevent Health Loss
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|-
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|[[Silver Tongued]]
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|{{Influence}}
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|{{MoN imagelink}}
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|Reroll {{Influence}}dice
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Add 1 success to Acquire Assets.
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|-
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|[[Skulduggery]]
 
|{{Observation}}
 
|{{Observation}}
|{{SR imagelink}}
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|{{SoC imagelink}}
 
|Gain Assets
 
|Gain Assets
 
|-
 
|-
 
|[[Studious]]
 
|[[Studious]]
 
|{{Will}}
 
|{{Will}}
|{{SR imagelink}}
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|{{SoC imagelink}}
 
|Improve Skills
 
|Improve Skills
 
|-
 
|-
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View backs of conditions
 
View backs of conditions
 
|}
 
|}
[[Composed]] is a powerful talent that is also a Boon. It helps the investigators with all skill checks. If the investigator fails a check they flip the talent; they may keep it for a small cost, or discard it to gain a bonus.
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[[Composed]] is a powerful talent that is also a Boon. It helps the investigators with all skill checks. If the investigator fails a check they flip the talent; they may keep it for a small cost, or discard it to gain a bonus. [[Practiced]] is not a boon, but provides the same effect.
   
[[Moxie]] and [[Visions]] allow you to reroll dice. They have advantageous triggered abilities that require a flip. The flip effects are strictly beneficial and cannot cause you to discard them.
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[[Meditation]], [[Moxie]], [[Perceptive]], [[Rugged]], [[Silver Tongued]], and [[Visions]] allow you to reroll dice. They have advantageous triggered abilities that require a flip. The flip effects are strictly beneficial and cannot cause you to discard them.
   
[[Headstrong]], [[Martial Prowess]], [[Elusive]], [[Skullduggery]] and [[Studious]] provide advantages which require a skill check and a flip. The skill check determines how effective the talent is, and how positive or negative the flip effect is. A poor skill check may require you to discard the talent.
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[[Attuned]], [[Elusive]], [[Guts]], [[Headstrong]], [[Martial Prowess]], [[Relentless]], [[Skulduggery]] and [[Studious]] provide advantages which require a skill check and a flip. The skill check determines how effective the talent is, and how positive or negative the flip effect is. A poor skill check may require you to discard the talent.
   
 
[[Quick Study]] allows you to gain an additional talent when you gain it or any other talent. It then flips and requires you to either discard it, discard another talent, or meet some other requirement. ''Quick Study'' can be ignored when gained; simply choose to draw another talent and then resolve ''Quick Study's'' flip effect by discarding it.
 
[[Quick Study]] allows you to gain an additional talent when you gain it or any other talent. It then flips and requires you to either discard it, discard another talent, or meet some other requirement. ''Quick Study'' can be ignored when gained; simply choose to draw another talent and then resolve ''Quick Study's'' flip effect by discarding it.
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[[Category:Talent]]

Revision as of 20:08, 18 February 2018

 Talent

Talent conditions are innate abilities similar to Spells. Some function as an action while others provide a passive or triggered benefit. Many require a skill test. Once invoked, the player must generally flip the talent and resolve the effect on the back. This generally determines whether the player is able to retain the talent, how successful the talent is, and may apply additional costs, choices or benefits.

Talents can be gained from several encounters, especially encounters in the city of Ulthar the Dreamlands Board. The Focused Training prelude allows investigators to gain talents more easily.

Amanda Sharpe can gain talents by spending improvement tokens, and Rita Young may spend 1 Health or Sanity to gain a talent.

Name Key Skill Set Basic Effect
Attuned Lore 08
Cities in Ruin
Lore bonus for spell effects.
Composed - 07
The Dreamlands
Benefit Skill Tests
Elusive Observation 06
Signs of Carcosa
Avoid Monsters
Guts Will 08
Cities in Ruin
Will boost during Combat Encounters.
Headstrong Will 06
Signs of Carcosa
Prevent Sanity Loss
Martial Prowess Strength 06
Signs of Carcosa
Strength bonus in Combat encounters
Meditation - 09
Masks of Nyarlathotep
Gain 1 Focus or recover 1 Sanity on Focus or Rest Action.
Moxie Will 07
The Dreamlands
Reroll Will dice

Reduce Sanity Loss

Perceptive Observation 09
Masks of Nyarlathotep
Reroll Observation dice

Spend Clue to reroll two dice

Practiced - 08
Cities in Ruin
Rereoll 1 die and gain 1 die.
Quick Study - 07
The Dreamlands
Gain Talents
Relentless - 08
Cities in Ruin
Reduce toughness of Monsters
Resilient Strength 06
Signs of Carcosa
Prevent Health Loss
Rugged Strength 08
Cities in Ruin
Reroll Strength

Prevent Health Loss

Silver Tongued Influence 09
Masks of Nyarlathotep
Reroll Influencedice

Add 1 success to Acquire Assets.

Skulduggery Observation 06
Signs of Carcosa
Gain Assets
Studious Will 06
Signs of Carcosa
Improve Skills
Visions Lore 07
The Dreamlands
Reroll Lore dice

View backs of conditions

Composed is a powerful talent that is also a Boon. It helps the investigators with all skill checks. If the investigator fails a check they flip the talent; they may keep it for a small cost, or discard it to gain a bonus. Practiced is not a boon, but provides the same effect.

Meditation, Moxie, Perceptive, Rugged, Silver Tongued, and Visions allow you to reroll dice. They have advantageous triggered abilities that require a flip. The flip effects are strictly beneficial and cannot cause you to discard them.

Attuned, Elusive, Guts, Headstrong, Martial Prowess, Relentless, Skulduggery and Studious provide advantages which require a skill check and a flip. The skill check determines how effective the talent is, and how positive or negative the flip effect is. A poor skill check may require you to discard the talent.

Quick Study allows you to gain an additional talent when you gain it or any other talent. It then flips and requires you to either discard it, discard another talent, or meet some other requirement. Quick Study can be ignored when gained; simply choose to draw another talent and then resolve Quick Study's flip effect by discarding it.