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Card Overview[]

Debt
Name: Debt
Card Type: Condition
Traits: Deal — Common
Effect: No
Action: Yes
Reckoning: Yes
Variants: 14

Card Front[]

Effect N/A
Local Action Test Influence. If you pass, discard this card.
Reckoning Some men have come to collect on your debt. Flip this card.

Card Back[]

Flip Title Set Flavor Text Effects
Beyond Riches
01Core
The man wears a hat and a brown trenchcoat. "We do not want money," he hisses and grabs your throat. You feel as if part of your identity is being stolen from you (Will). If you fail, a fragment of your soul is ripped away; lose Sanity 3 Sanity.

Then discard this card.

Debt Collector
01Core
The man in the silk suit hands you a large stack of papers. "I believe you'll find this offer quite reasonable." His smile reminds you of a shark. It's clear that he will not take "no" for an answer (Influence) If you fail, discard 2 Item possessions.

Then discard this card.

Hitmen
01Core
You see now that it was no ordinary bank you borrowed from. Some armed men confront you and demand that you repay what you owe (Strength). If you fail, lose Health 3 Health.

Then discard this card.

Local Authorities
01Core
"Someone was asking about you," says a fellow traveler. "They said you owe quite a bit of money. Naturally, I said that I didn't know anything, but you may want to find your way to a new town soon." You attempt to hide from the police (Observation). If you fail, move to the nearest City City space and gain a Detained Condition unless you discard 1 Ally asset.

Then discard this card.

Make a Deal
01Core
Walking into the alley, you hear the distinct ticking of a watch. An intruder dressed in a fine black suit stands in the shadows. He tells you that he'll help you in exchange for an undefined favor. You may gain a Dark Pact Condition. If you do not, the ticking noise begins to hypnotize you, advance Doom by 1.[1]

Then discard this card.

Unwilling Servant
01Core
A sorcerer holds you down and carves a symbol into your forehead. "Time to pay what you owe," he says. You attempt to dispel the darkness that fills your thoughts (Lore). If you fail, you have no recollection of your actions; gain an Amnesia Condition.

Then discard this card.

Bag Man 02
Forsaken Lore
A man surprises you in your hotel room and presses you for information. You fear that if you do not tell him what he wants to know, you'll never be heard from again. You may spend Clue 1 Clue. If you do not spend the Clue, move to a random space and become Delayed.

Then discard this card.

Poisoned Meal 02
Forsaken Lore
Your creditors seem almost forgiving when you tell them you cannot pay your dues. They beg you not to worry, but their kind expressions change as you eat the meal they've offered you. Gain a Poisoned Condition.

Then discard this card.

Debt to the Ghouls 03
Mountains of Madness
You regret having made such a deal with these nefarious creatures. The need seemed worth the "pound of flesh" at the time, but now hungry eyes watch you with unyielding intensity. Lose Health 3 Health unless you discard 1 Ally Asset.

Then discard this card.

Unfortunate Accident 03
Mountains of Madness
Your lenders seemed forgiving when you told them you couldn't return the money you borrowed. Soon after the meeting, some intimidating thugs remind you it isn't good to abuse others' trust. Lose Health 1 Health and gain a Leg Injury Condition.

Then discard this card.

Transferred Debt 04
Strange Remnants
"We have already taken care of your debts. Now we need something from you." The man grins and hands you a manila folder with your instructions. "We trust you'll hold up your side of the deal." Gain an Agreement Condition.

Then discard this card.

Bounty 06
Signs of Carcosa
The people you owe have decided to make an example of you. Gain a Wanted Condition.

Then discard this card.

Dark Summoning 07
The Dreamlands
You were warned that failure to fulfill your obligations would have far-reaching consequences. If only you had realized just how far they were willing to go. Spawn 1 Gate unless you spend Clue 1 Clue.

Then discard this card.

Dark Extraction 08
Cities in Ruin
Part of your essence, that was the deal, and failure to live up to your end of the bargain will cost you--and the world--more than you bargained for. Resolve the reckoning effect of each Rumor Mythos card in play unless you discard 1 Talent Condition.

Then discard this card.

References[]

  1. For more information about this, see the Tick-Tock Man page on Lovecraft icon The H.P. Lovecraft Wiki.
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