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== The Gravedigger == |
== The Gravedigger == |
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=== Abilities === |
=== Abilities === |
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* '''Action:''' Discard up to two cards from the reserve. Then perform 1 additional action. |
* '''Action:''' Discard up to two cards from the reserve. Then perform 1 additional action. |
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− | * When you defeat a Monster with toughness 2 or greater during a Combat Encounter, you may gain 1 non-[[ |
+ | * When you defeat a Monster with toughness 2 or greater during a [[Combat Encounter]], you may gain 1 non-Service [[Asset]] of your choice from the reserve. |
=== Flavor Text === |
=== Flavor Text === |
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==== Bio ==== |
==== Bio ==== |
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''William Yorick always dreamed of becoming an actor. But alas, poor Yorick, it was not meant to be. As a gravedigger, Yorick saw corpses every day, so when inhuman, monstrous corpses started turning up in Arkham, he took the bodies to Miskatonic University for study. Unfortunately for Yorick, this drew some unwanted attention, and fearing for his life, he took a grave-digging job in Sydney, far from Arkham and far from trouble—at least until the corpses started clawing their way from the ground.'' |
''William Yorick always dreamed of becoming an actor. But alas, poor Yorick, it was not meant to be. As a gravedigger, Yorick saw corpses every day, so when inhuman, monstrous corpses started turning up in Arkham, he took the bodies to Miskatonic University for study. Unfortunately for Yorick, this drew some unwanted attention, and fearing for his life, he took a grave-digging job in Sydney, far from Arkham and far from trouble—at least until the corpses started clawing their way from the ground.'' |
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+ | ==== Loss of Health ==== |
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+ | You find Yorick in a shelter with a bloody bandage wrapped around his head. One of the attendants hands you a bag of the things found on his person. Gain all of his possessions. Speaking with Yorick, you discover that he cannot retain any new memories for longer than five minutes. You attempt to get Yorick to remember what happened ({{influence}}). If you pass, he describes a familiar symbol; retreat [[Doom]] by 1. If you fail, he becomes even more confused. Whether you pass or not, discard his Investigator token. |
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+ | ==== Loss of Sanity ==== |
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+ | You find Yorick sputtering lines from a play in an abandoned warehouse, his things strewn about the floor around him. Gain all of his possessions. Yorick suddenly accuses you of killing his cousin and challenges you to a duel ({{strength}}). If you pass, you manage to subdue him and take him to a hostipal where you extract some useful information from him between dramatic soliloquies; retreat [[Doom]] by 1. If you fail, he knocks you unconscious and disappears into the city. Whether you pass or not, discard his Investigator token. |
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=== Team Role === |
=== Team Role === |
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=== Origin === |
=== Origin === |
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− | The name is a reference to the skull that the Gravedigger unearths in William Shakespeare's play 'Hamlet'. Yorick was the court jester when Hamlet was a boy. It is not the Gravedigger's name (a common misconception). |
+ | The name is a reference to the skull that the Gravedigger unearths in William Shakespeare's play 'Hamlet'. Yorick was the court jester when Hamlet was a boy. It is not the Gravedigger's name (a common misconception). The name itself (and variants Iorek, Jorik, Jorg) are a Danish/Germanic version of the name "George". |
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{{Investigator navbox}} |
Revision as of 17:56, 18 October 2021
The Gravedigger
Abilities
- Action: Discard up to two cards from the reserve. Then perform 1 additional action.
- When you defeat a Monster with toughness 2 or greater during a Combat Encounter, you may gain 1 non-Service Asset of your choice from the reserve.
Flavor Text
Quote
"Though this be madness, yet there is method in't"
Bio
William Yorick always dreamed of becoming an actor. But alas, poor Yorick, it was not meant to be. As a gravedigger, Yorick saw corpses every day, so when inhuman, monstrous corpses started turning up in Arkham, he took the bodies to Miskatonic University for study. Unfortunately for Yorick, this drew some unwanted attention, and fearing for his life, he took a grave-digging job in Sydney, far from Arkham and far from trouble—at least until the corpses started clawing their way from the ground.
Defeated Encounters
Loss of Health
You find Yorick in a shelter with a bloody bandage wrapped around his head. One of the attendants hands you a bag of the things found on his person. Gain all of his possessions. Speaking with Yorick, you discover that he cannot retain any new memories for longer than five minutes. You attempt to get Yorick to remember what happened (). If you pass, he describes a familiar symbol; retreat Doom by 1. If you fail, he becomes even more confused. Whether you pass or not, discard his Investigator token.
Loss of Sanity
You find Yorick sputtering lines from a play in an abandoned warehouse, his things strewn about the floor around him. Gain all of his possessions. Yorick suddenly accuses you of killing his cousin and challenges you to a duel (). If you pass, you manage to subdue him and take him to a hostipal where you extract some useful information from him between dramatic soliloquies; retreat Doom by 1. If you fail, he knocks you unconscious and disappears into the city. Whether you pass or not, discard his Investigator token.
Team Role
William is well-suited to defeating monsters and closing gates. His ability to knock 2 assets out of the reserve for free every turn means he can quickly search out a weapon for himself to boost his combat potential.
Origin
The name is a reference to the skull that the Gravedigger unearths in William Shakespeare's play 'Hamlet'. Yorick was the court jester when Hamlet was a boy. It is not the Gravedigger's name (a common misconception). The name itself (and variants Iorek, Jorik, Jorg) are a Danish/Germanic version of the name "George".
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