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Card Overview

Wrack.png
Name: Wrack
Card Type: Spell
Tags: Incantation
Effect: Yes
Action: No
Reckoning: No
Variants: 4

Card Front

Effect: When resolving a Combat Encounter, you may test Lore-1. If you pass, gain +5 Strength during that encounter.

Then flip this card.

Action: N/A
Reckoning: N/A

Card Back

Variant Set Effects
1 05
Under the Pyramids
Resolve the effect based on your test result:

0-1: Pain wracks your body.  Maintaining the magic could cause permanent damage.  Impair Strength unless you discard this card.

2+: With how much the magic harms you to use, your enemies must be in agony.  Lose 1 Health Health and gain +8 Strength during that encounter instead.

Then flip this card.

2 05
Under the Pyramids
Resolve the effect based on your test result:

0: The vile magic permeates your being.  Discard this card unless you gain 1 Illness Condition.

1: The magic feeds on your lifeforce.  Lose 1 Health Health.

2+: To obtain true control of the magic, you must pay in blood.  You may spend 1 Health Health to reroll up to 2 dice when resolving the Strength test during that encounter.

Then flip this card.

3 05
Under the Pyramids
Resolve the effect based on your test result:

0: The magic is erratic, coming and going as it pleases.  If you rolled any 1's, discard this card.

1: The effects of the magic are horrifying to behold.  Lose 1 Sanity Sanity.

2+: Your control of the arcane arts is terrifying.  No additional effect.

Then flip this card.

4 05
Under the Pyramids
Resolve the effect based on your test result:

0: You are stricken with unbearable agony.  Impair 1 skill of your choice.

1: Watching your enemies crumple under the intense agony of your magic shakes you to your core.  Lose 1 Sanity Sanity.

2+: The creature convulses in agony, unable to effectively engage you in combat.  Reduce the Monster's damage by 1 to a minimum of 1.

Then flip this card.


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